#ifndef	__SCENE_TEST_H__
#define	__SCENE_TEST_H__

#include "GameSceneBase.h"

class SceneTest : public GameSceneBase
{
public:
	SceneTest();
	~SceneTest();

public:
	void Init();
	void Update(float dt);
	void Render();
	void Release();
};
#endif	//	__SCENE_TEST_H__